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Thread: Din's Curse: Demon War Available for Pre-order

  1. #1
    Staff Healer RPGamer Staff TwinBahamut's Avatar
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    Din's Curse: Demon War Available for Pre-order

    Demons and zombies are fighting an all out war, and it is up to a single hero to protect the humans that have been caught in the middle of the conflict. Sometimes it isn't easy being the hero.

    [Link]

  2. #2
    Certified Polygameyst RPGamer Staff jcservant's Avatar
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    Ok...fess up...has ANYONE played the base game?

  3. #3
    Have towel will travel Member shoptroll's Avatar
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    Quote Originally Posted by jcservant View Post
    Ok...fess up...has ANYONE played the base game?
    I thought Paws had cursory knowledge of it.

    Otherwise, the answer is obvious if the expansion pre-order is the first news blurb for the game
    So long & thanks for all the fish!

  4. #4
    Certified Polygameyst RPGamer Staff jcservant's Avatar
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    Hey...ya never know...maybe one of our forum regulars have actually given it a whirl but just haven't told us. Maybe they are some 'in the closet' Din's Curse peeps just dying to come out and tell the world about their experience!

  5. #5
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    I played it pretty extensively in its beta and launch. I sadly found it somewhat lacking, it didn't grab me the way that Diablo II or Titans Quest did.

  6. #6
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    Quote Originally Posted by freykin View Post
    I played it pretty extensively in its beta and launch. I sadly found it somewhat lacking, it didn't grab me the way that Diablo II or Titans Quest did.
    See there is always someone in the closet. lol. The screenshots look OK but not really the kind of games i'm looking for or enjoy.

  7. #7
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    It's really too bad, as it has some very neat concepts and ideas behind it, but the core gameplay just didn't do it for me.

  8. #8
    Gunclaws and Meow. Administrator Paws's Avatar
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    Quote Originally Posted by freykin View Post
    It's really too bad, as it has some very neat concepts and ideas behind it, but the core gameplay just didn't do it for me.
    Pretty much this. I felt like the game had a ton of potential but lacked enough polish to pull everything together.

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