Ever start life as a warrior, but later wish you were a mage? Fear not, for Reckoning is flexible enough to let you juggle and combine classes to be the hero you always wanted to be.
Story
Ever start life as a warrior, but later wish you were a mage? Fear not, for Reckoning is flexible enough to let you juggle and combine classes to be the hero you always wanted to be.
Story
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm
I don't know whether to make a rogue/mage
or a Warrior/mage...
Rogue-mage for me! I can finally relive my glory days as a rogue-mage in Quest For Glory 1.
Twitter: BeckyCFreelance
Best part is that you don't have to decide right away! Love that. Rogue/Mage is totally awesome, though.![]()
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm
This sounds a great deal like how Fable 1 and 2 handled character growth, and I like that. A lot.
"It's okay to fail as long as you learn that you failed!" - Neptune, Hyperdimension Neptunia Victory
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Lots of people have compared this to Fable, but haven't not played any of them, I couldn't say. The social aspects of Fable aren't here, but in its place it does exploration like Oblivion or even WoW (minus the MMO elements). Omega, you were actually the first person I thought of when I got to play this.
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm
The game is more akin to morrowind series but with better combat, character growth, and "hand holding questing".
Very much like the Elder Scrolls games in terms of design, but with its own style.
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm
It is the same as in they are "sandboxes" but yes, their art style is different.
Again game sounds awesome. Each new piece of news makes me want it more.
Also, I thought I was the only one who liked rogue/mage builds. :P