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Thread: RPGCast - Episode 207: "Klingons of American Racing"

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    Man vs. Slime, the fourth type of conflict Administrator sabin1001's Avatar
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    RPGCast - Episode 207: "Klingons of American Racing"

    RPGCast - Episode 207: "Klingons of American Racing"

    Some minor technical issues dot this review of the worst RPG game systems, reasons people hate Skyrim, and justifications for long games. Diablo 3 and Trails in the Sky also star in some big stories this week. But who are we kidding? We talk about the Kingdoms of Amalur: Reckoning demo and that's all anyone cares about, right?

    You can find the links to all our stories on delicious: http://delicious.com/rpgamer/207

    RPGCast streams live, sometimes on Friday at 10 PM Eastern / 7 PM Pacific, usually on Saturday at Noon Eastern / 9 AM Pacific.

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    Download the show: "Klingons of American Racing"
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    A Witness to Destruction Moderator DarkRPGMaster's Avatar
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    On Music:
    You DARE say FF6 is the greatest soundtrack? YOU DARE insult Yoko Shimomura and her amazing job with Parasite Eve!?

    *slaps with glove*

    WE MEET TOMORROW ON THE BATTLEFIELD!

    On Worst Videogame Console/handheld:
    That was the hardest choice I've ever heard you guys made.

    Best quote I heard from you guys:
    Person A: "But there's 8 races!
    Person B: "It doesn't matter, I have a backstory."
    Those have been added to my sig, as you can tell.

    Other random notes:
    - oh lulz Zoltan...I laughed too hard there, WAYY TOO HARD! XD
    - I fell asleep during the Blizzard talk. You guys got into that a little too much.
    - I spent 2 and a half hours of my life listening to this. About 1 hour and 45 minutes of it I was bored. Next time, I'm playing my DS while I listen to this. And you were correct, I DID waste my life with this...I want a refund. D:
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    I didn't learn anything! MasterChief's Avatar
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    OK, first off, the Pippen was far worse than the CD-i. There were 18 titles in the US for its entire life. 18. The situation wasn't much better in Japan, with only 80 titles for the system in its life there. Also, it had the... unique idea of including a trackball on the pad. And no Missile Command!



    Oh, and the Elder Scrolls has ten playable races. Four races of man, four races of mer, and two beast races.

    Anyway, moving on, here's a little something I found on Youtube that got me thinking...



    What traditional gamer food staples would you like to see come out of vending machines?

    Me, I wouldn't mind trying a burger. Not sure if I'd be able to order it with no onions or mayo tho...

    EDIT: Cinnamon rolls! If they could make a vending machine that could make a fresh, hot cinnamon roll, I'd be all over that!

    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.

  4. #4
    BEARSONA Administrator Paws's Avatar
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    Holy **** I'd totally go for cinnamon rolls in a vending machine. OM NOM NOM.

    I think this goes to show they need me on just to corral the tangents down a bit, even if my cutoffs are a tad awkward

  5. #5
    Member flamethrower's Avatar
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    I would like to see a nachos machine.

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    A Witness to Destruction Moderator DarkRPGMaster's Avatar
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    Give me a machine that gives me fruit! I DEMAND PINEAPPLE!
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    I didn't learn anything! MasterChief's Avatar
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    Quote Originally Posted by flamethrower View Post
    I would like to see a nachos machine.
    Damn, that seems so obvious, yet I never thought of it.

    Quote Originally Posted by DarkRPGMaster
    Give me a machine that gives me fruit! I DEMAND PINEAPPLE!
    Wouldn't freshness be an issue? I mean, fruit goes bad somewhat fast...

    "What the f--- is a Shakespeare?"
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  8. #8
    A Witness to Destruction Moderator DarkRPGMaster's Avatar
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    Quote Originally Posted by MasterChief View Post
    Wouldn't freshness be an issue? I mean, fruit goes bad somewhat fast...
    It'd be in a can. Fruit in a can.
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    I didn't learn anything! MasterChief's Avatar
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    Quote Originally Posted by DarkRPGMaster View Post
    It'd be in a can. Fruit in a can.
    I guess, so long as it's one of those cans with the tab so you can open it without a can opener. Actually, not a bad idea.

    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.

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    Daddy Dragon II Administrator Firemyst's Avatar
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    Quote Originally Posted by flamethrower View Post
    I would like to see a nachos machine.
    This pretty much has to happen now.
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    Host of The Sectorcast Rosestorm's Avatar
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    Quote Originally Posted by Firemyst View Post
    This pretty much has to happen now.
    We would just have to solve the problem of keeping the cheese from going bad
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    I didn't learn anything! MasterChief's Avatar
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    Quote Originally Posted by Rosestorm View Post
    We would just have to solve the problem of keeping the cheese from going bad
    Well, the pizza machine here solves that problem by keeping everything at -2 centigrade, which I imagine is a good way to slow down the aging process. I can imagine nacho cheese could be done that way, with it heated when a serving is ordered.

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    Daddy Dragon II Administrator Firemyst's Avatar
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    Quote Originally Posted by Rosestorm View Post
    We would just have to solve the problem of keeping the cheese from going bad
    Seems to me that "mexican" fast food and stadium concession stands just keep the cheese constantly warm and mixed. I think it would work. Depends how often it needs to be restocked and where you keep the "cheese" before loading it into the heating object.
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  14. #14
    Daddy Dragon II Administrator Firemyst's Avatar
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    Chris has a vending machine that serves nachos. I think he needs to post a report and pics of this as soon as possible, so we can critique this idea even more. Who's with me?
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    Man vs. Slime, the fourth type of conflict Administrator sabin1001's Avatar
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    It's more of a dispenser than a vending machine.

    nachos.jpg


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    Host of The Sectorcast Rosestorm's Avatar
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    Mesa want a nacho machine
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    Actually Chris, you were right about the whole Atlus "G" tease being a promotion for both games. Earlier last year they announced Gungnir, which I guess you missed due to the holidays.

    Gungnir Announcement
    Growlanser Announcement

  18. #18
    I didn't learn anything! MasterChief's Avatar
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    Oh man, that's a staple of every gas station and Fuddruckers ever. Nothing says love like putting nacho cheese sauce on your burger.

    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.

  19. #19
    Certified Polygameyst RPGamer Staff jcservant's Avatar
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    I know I'm a wee late to the party....

    Re: Diablo 3 discussion....

    I agree with Chris. Blizzard really refines their games before they release them. They've done that for years, even before WoW. Sure, there has always been some patching and balancing after release, especially with WoW, since MMO's need to evolve and have additional content to stay so viable. However, Even before WoW, games like Starcraft, Warcraft, etc were pretty well polished when they were released. And their developement cycle has always been longer than normal because of it.

    Sure, they seem to be taking longer nowadays...and there's an arguement when it comes to the fact that with all the money from WoW, they can do that. Many gamers, myself included, are fine with the 'constant delays,' because their games are just so good. SC2 was SOOO worth the wait, IMHO. It was the first RTS game that even got me interested in Multiplayer because it was just so well done. So, I have no problem with them delaying D3 as long as necessary to make it super fun. I've never been a huge fan of Diablo style Action RPGs...but I have resolute fate that Blizzard's execution will be so polished, that I will become a new convert.

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    Manny, a lot of people, including myself, loved Morrowind, but hated Oblivion. I'm sure there are people that loved Daggerfall and hated Morrowind, but I started the series with Morrowind, so I can't offer an opinion on that. Oblivion had a lot of problems, many of which were addressed in Skyrim. The complete level-scaling, the sameness of all of the dungeons and caves, and the bad writing were all at least partially fixed. The excessive hand-holding is still there, with automated quest markers on the map and compass to lead you through the game. It's impossible to get lost in the world, and getting lost can be pretty fun in a beautiful game world in a game centered on exploration.

    And to address Mikel's point about the player character's backstory . . . not every game needs it. Some stories aren't primarily about the player character. Skyrim's story is pretty much entirely focused on the setting, so your character's origin really doesn't mater. That said, it's nice when a story can incorporate the player character's backstory and still allow choices to shape the experience (KOTOR 2 is even better than Mass Effect at this).

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