In which pink afros are styled, pink slimes are slaughtered, and everything is far more ridiculous than it ought to have been.
Read the impression here
In which pink afros are styled, pink slimes are slaughtered, and everything is far more ridiculous than it ought to have been.
Read the impression here
"It's okay to fail as long as you learn that you failed!" - Neptune, Hyperdimension Neptunia Victory
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Staff chat was particularly enamored of this young gent:
As Gaijin said, it's the hat that really completes the look.
Twitter: BeckyCFreelance
Looks really cute! Can't wait for this one either. I miss RO. hard.
I really want to like this game but I heard missions are timed based and as a RPG gamer I hate timers : /
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm
Timers in games do kind of suck when they're extraneous add-ons designed solely to limit your fun and prevent you from dilly-dallying in one location for too long... but here, the whole game was designed around the timers. They're an integral part of the experience and a major source of the game's challenge. As a result, I think you'll find the timers really set this game apart from others like it, and can lead to a lot of edge-of-your-seat moments that otherwise wouldn't be there.
-Tom