The full title for this game is being omitted because it is even more clunky and obnoxious to write than the nonsense that Square Enix uses for titles these days. Calling it the third Penny Arcade game should be more than adequate.
[Link]
The full title for this game is being omitted because it is even more clunky and obnoxious to write than the nonsense that Square Enix uses for titles these days. Calling it the third Penny Arcade game should be more than adequate.
[Link]
Leave it to Zeboyd to know how to fill the world with excite.
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A shame they're focusing on Penny Arcade. I just couldn't get into it.
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Agreed and I never really liked Penny Arcade, but that wasn't my problem with it. I can't stand starting a new story from the halfway point. I still want to support a dev when deserved, and I liked the other aspects of the game, but when I start a new story I have to follow it from beginning to end. Doing it any other way just bugs me.
Check out our new XBox 360 Indie RPG, Cthulhu Saves the World, at http://zeboyd.com or follow us on twitter (username: werezompire) for the latest news.
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Not your fault. You have a style. Penny Arcade has a style. You essentially tried to emulate their style, and while you made a valiant effort, it just didn't feel quite right.Guess I'm slipping because a lot of the jokes in Rain-Slick 3 were mine.
Since you're here, I do have one valid criticism: the XBLA listing art for the game. It was terrible. A pixelated Gabe and Tycho with their backs to a big "3" on a field a black? What a way to follow-up the unique and eye catching art for Breadth and Cthulhu. PA3 looked like every other forgettable indie game on Live. Heck, it's hard to tell by that art it has anything to do with a game called Penny Arcade Adventures 3 or that it comes from Zeboyd. I thought I was looking at a listing for another Contra rip-off when I clicked the image on Live.
You don't want to slip up on that front. Stick to the epic looking title art.
Note: I'm aware there is a slightly better version on Live, but 9 times out of 10 when XBLA loaded up that was the art I saw for the game, both in the indie channel and the My Games directory.
I feel left out .... no PSN love for me T_T
26 years of gaming and still going strong
and now a Proud Father :D
PSN has a few missteps, such as minimum price, that creates a roadblock for most indie titles. They're getting better, but they're just starting to reel in the indie guys one at a time with a new pilot program. Expect more love on Vita and PS4.
Check out our new XBox 360 Indie RPG, Cthulhu Saves the World, at http://zeboyd.com or follow us on twitter (username: werezompire) for the latest news.
Feel free to pass the thread along to Khoo ^.~
Ah. Well, deep down inside I didn't think the guy who sent NES box art for Breadth of Death to major gaming websites could have made a mistake like that. It seemed so way out of sorts.Completely agree with you there. We had another box art that I thought looked much better but Penny Arcade insisted on the minimalistic one instead. Argued with them for a while but eventually gave up.