Yasumi Matsuno's vision is seemingly of sentient board game pieces that move only when no eyes are upon them. Any other resemblances to Toy Story are not so obvious.
Bloody fun.
Yasumi Matsuno's vision is seemingly of sentient board game pieces that move only when no eyes are upon them. Any other resemblances to Toy Story are not so obvious.
Bloody fun.
Live and let live, that's what I say. Anyone who can't understand that should be killed. It's a simple philosophy, but it's always worked well in my family.
I agree this game isn't for everyone, but I've actually enjoyed it quite a bit. I think it plays best in short sessions rather than trying to complete it in one go.
Twitter: BeckyCFreelance
Sounds like it's perfect for those of us slightly used to a Tabletop RPG.
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I'm glad YasMat still is making games, but this isn't what I really want from him.
The fact that the game basically hinges on a random drop is really scaring me off of playing this game.
That and the Minotaur. Screw the Minotaur.
"The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude."
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I think without the random drop section, it would have been 100% better.
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm