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Thread: RPGCast - Episode 260: "Manga Buckets"

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    Man vs. Slime, the fourth type of conflict Administrator sabin1001's Avatar
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    RPGCast - Episode 260: "Manga Buckets"

    RPGCast - Episode 260: "Manga Buckets"

    Chris uncovers a human revolution happening on the Wii U and a coded princess debuting in Europe. Anna finds a dragon's crown somewhere in the land of Etria. Alex surprises us with his alchemical skills...and a tail? In the meantime, Manny goes to Mongolia and becomes the spokesman for a new free-to-play MMO.

    You can find the links to all our stories on delicious: http://delicious.com/rpgamer/260

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    Releaser of Heavy Metal LegendaryZoltan's Avatar
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    Thanks for playing my segment, Chris. I'll leave it up to Quin to dispel the mystery of the hardest difficulty in Tales of Vesperia. Then you will get the joke.

    Quin! I just want you to know that one of the familiars that is permanently in my party is the large robotic "tin man" monster. I named it MechaQuin and it is kicking everything's ***!

    White Knight Chronicles' estimated time to platinumize: 500-700 hours. People are gonna have to scramble now!

    Man! I can't imagine how long just drawing all those Dragon's Crown art assets took! I'll bet there are only 6 stages. Hahaha.

    Shin Sekai Meikyuu: New World Labyrinth. That's a literal translation.

    The Japanese pronunciation of Ayesha is asha. So Ayesha & Rogi in Japanese would be pronounced Asha tow row gee which I GUESS is the way they say eschatology which is, "The part of theology concerned with death, judgment, and the final destiny of the soul and of humankind."

    WHOA! I hope they release Dungeon Defenders 2 on PSN. I enjoyed the first one. They NEED to make sure that the ridiculous survival mode is actually winnable. Before the first DLC came out it took literally something like 24 consecutive hours of play to get to level 30 which was the level where you get the reward. That was another very hard platinum. Oh my god. What is my problem!?

    Great show. Thank you.

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    The Gratitude Pokemon Shaymin's Avatar
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    Alex, have you run into any of the, um, issues (NeoGAF link) with Devil Survivor Overclocked? It doesn't seem like they were in the NA version I played.
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    News Director/Reviewer RPGamer Staff Severin Mira's Avatar
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    Quote Originally Posted by Shaymin View Post
    Alex, have you run into any of the, um, issues (NeoGAF link) with Devil Survivor Overclocked? It doesn't seem like they were in the NA version I played.
    I had noticed the name thing, it appears the name entry screen is in the wrong order as that seems a common switch elsewhere too. I hadn't seen the others at the time of the record, although someone in the chat linked that and I tested the summon thing afterwards and did get a two-minute or so freeze before it resumed ok. Fortunately, these seem like issues that can be worked around (I always save as often as possible anyway ) and won't really prevent my playing through so I'm not too fussed about them at this point.
    Last edited by Severin Mira; 03-31-2013 at 02:34 AM.
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    RPGamer Staff RPGamer Staff GaijinMonogatari's Avatar
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    Quote Originally Posted by LegendaryZoltan View Post

    Shin Sekai Meikyuu: New World Labyrinth. That's a literal translation.

    The Japanese pronunciation of Ayesha is asha. So Ayesha & Rogi in Japanese would be pronounced Asha tow row gee which I GUESS is the way they say eschatology which is, "The part of theology concerned with death, judgment, and the final destiny of the soul and of humankind."
    Quick notes. First, it's Shin Sekaiju no Meikyuu, or New Labyrinth of the World Tree (a.k.a. Yggdrasil). Second, Ayesha isn't the protagonist of the new game. Escha is. All that stuff about Escha & Logy sounding like eschatology still stands though I'm wondering if it will be a prequel to Ayesha that explains just what happened to the world.

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    Angel-Possessed Priestess Administrator Strawberry Eggs's Avatar
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    To answer your question about whether or not Xenoblade's script was changed in the North American release, it wasn't. "Defense" is spelled with a C, "color" with a U, and so forth. I haven't paid enough attention to The Last Story's script to determine if those have been changed or not.
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    The Best HyphyKezzy's Avatar
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    Woo hoo! Finally caught up on the cast after being behind for a few months. Some thoughts...

    First off is old news now but a few weeks back when Chris and Manny were discussing that Shadowrun video it was almost eerie how they pretty much mirrored what I was thinking point by point as I watched it.

    Secondly. I find the thought of wedding spoilers amusing. Just something that would never occur to me.

    And speaking of weddings, the Fire Emblem stuff. I like Paws went the sacrificial route. And while I won't be starting up again immediately I'll also be going in with some concrete plans on who I'm hooking up with who. Mostly for skill inheritance purposes but if I'm being honest some of them will likely be just because it seems cute. As far as play style goes Casual, restarting on deaths, or letting people die like I did all seem like valid choices to me and I appreciate that the game accommodates them all. I may even switch it up and go Casual when I do get back to it so I can try to catch all the stuff I missed in one run.

    And lastly just to be smug I've both bought and beaten Jeanne d'Arc.
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    BEARSONA Administrator Paws's Avatar
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    Also, the crash bug mentioned in the 3DS version *was* a rarely found bug in the DS version. I ran into it myself, which was one of the reasons I gave up on it and waited for Overclocked.

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    これはメタです RPGamer Staff Quin's Avatar
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    Quote Originally Posted by LegendaryZoltan View Post
    I'll leave it up to Quin to dispel the mystery of the hardest difficulty in Tales of Vesperia. Then you will get the joke.
    Vesperia's hardest difficulty is named 'Unknown' (アンノウン). This applies a x4 (Might be x3.5, can't remember) multiplyer to all enemy stats.

    Defeating some of the optional content on Unknown is extremely difficult, especially Spiral Draco (OMNOMNOM OVERLIMIT GAUGE) and the last two team arena battles.

    befriend (v.): to use mecha-class beam weaponry to inflict grievous bodily harm on a target in the process of proving the validity of your belief system.

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    - Fancy Title - RPGamer Staff risingsun's Avatar
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    Quote Originally Posted by HyphyKezzy View Post
    Woo hoo! Finally caught up on the cast after being behind for a few months. Some thoughts...

    First off is old news now but a few weeks back when Chris and Manny were discussing that Shadowrun video it was almost eerie how they pretty much mirrored what I was thinking point by point as I watched it.
    Welcome back. Refresh my memory, what was the gist of what we said?

  11. #11
    The Best HyphyKezzy's Avatar
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    It was mostly discussion of the combat's apparent similarities to XCOM and speculation as to what people might do with the level editor.
    Reads street English and speaks in collegiate - Ras Kass

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    I didn't learn anything! MasterChief's Avatar
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    Quote Originally Posted by Quin View Post
    Vesperia's hardest difficulty is named 'Unknown' (アンノウン). This applies a x4 (Might be x3.5, can't remember) multiplyer to all enemy stats.

    Defeating some of the optional content on Unknown is extremely difficult, especially Spiral Draco (OMNOMNOM OVERLIMIT GAUGE) and the last two team arena battles.
    Yeah, that sounds fun.....

    Anyway, here's a question for the podcasters. With Scarlet Blade going into open beta, I can't help but wonder how one would go about marketing a sex appeal game to the non-straight-male market. We have at least one lady and a few open-minded individuals on the podcast, so here goes: If you had a crap ton of money and the directive of making a soft porn game for the ladies, how would you go about it?

    "What the f--- is a Shakespeare?"
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  13. #13
    これはメタです RPGamer Staff Quin's Avatar
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    Quote Originally Posted by MasterChief View Post
    Anyway, here's a question for the podcasters. With Scarlet Blade going into open beta, I can't help but wonder how one would go about marketing a sex appeal game to the non-straight-male market. We have at least one lady and a few open-minded individuals on the podcast, so here goes: If you had a crap ton of money and the directive of making a soft porn game for the ladies, how would you go about it?
    Twilight Online: X-Rated Edition

    You're welcome.

    befriend (v.): to use mecha-class beam weaponry to inflict grievous bodily harm on a target in the process of proving the validity of your belief system.

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    I didn't learn anything! MasterChief's Avatar
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    Quote Originally Posted by Quin View Post
    Twilight Online: X-Rated Edition

    You're welcome.
    Ah, but can you see anything over all the sparkling?

    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.

  15. #15
    これはメタです RPGamer Staff Quin's Avatar
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    Quote Originally Posted by MasterChief View Post
    Ah, but can you see anything over all the sparkling?
    How do you think the censoring of naughty bits is being done?

    befriend (v.): to use mecha-class beam weaponry to inflict grievous bodily harm on a target in the process of proving the validity of your belief system.

  16. #16
    Releaser of Heavy Metal LegendaryZoltan's Avatar
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    Well, they probably aren't attempting to target anyone other than men who like ***. The art for that game is really awesome so I would actually play it, since it is supposedly a solid game. Because I am a man who appreciates the beauty of the female form. Also, I like breasts.

  17. #17
    is not declawed RPGamer Staff Ocelot's Avatar
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    Quote Originally Posted by MasterChief View Post
    Yeah, that sounds fun.....

    Anyway, here's a question for the podcasters. With Scarlet Blade going into open beta, I can't help but wonder how one would go about marketing a sex appeal game to the non-straight-male market. We have at least one lady and a few open-minded individuals on the podcast, so here goes: If you had a crap ton of money and the directive of making a soft porn game for the ladies, how would you go about it?
    Like this.

    Really, the lack of romance-themed games aimed at Western women is an impressive example of how the industry over here misses huge opportunities to reach untapped markets in its near-pathological insistance on targeting nothing but the 16-25 year old male market. I mean, seriously... a well-made paranormal romance adventure game or interactive novel written by one of the actually talented writers in the genre (I'm not looking at you, Stephanie Meyer) and with good illustrations could blow up like crazy.

    There are millions of women out there who don't identify as "gamers" but play Angry Birds or ****ty hidden object games. They'd probably love a more narrative-rich game aimed at them, and romance is an awfully popular genre. The problem is that most companies that make "games for women" are in the shovelware category. That really ought to change.
    Last edited by Ocelot; 04-03-2013 at 09:10 AM.

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    Releaser of Heavy Metal LegendaryZoltan's Avatar
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    Oh, sorry. Looks like I misunderstood. I thought he wanted to know how to market Scarlet Blade to women and gay men. Now stuff makes sense.

  19. #19
    I didn't learn anything! MasterChief's Avatar
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    Quote Originally Posted by Ocelot View Post
    Like this.

    Really, the lack of romance-themed games aimed at Western women is an impressive example of how the industry over here misses huge opportunities to reach untapped markets in its near-pathological insistance on targeting nothing but the 16-25 year old male market. I mean, seriously... a well-made paranormal romance adventure game or interactive novel written by one of the actually talented writers in the genre (I'm not looking at you, Stephanie Meyer) and with good illustrations could blow up like crazy.

    There are millions of women out there who don't identify as "gamers" but play Angry Birds or ****ty hidden object games. They'd probably love a more narrative-rich game aimed at them, and romance is an awfully popular genre. The problem is that most companies that make "games for women" are in the shovelware category. That really ought to change.
    See, that's what I'm thinking. For all this talk about over the years of gaming as an art form, it seems to me that 99% is still in the mindset of pulp for young dudes. Women clearly like romance and sexuality as much as men (really, how the hell else do you explain 50 Shades of Grey?), and it probably wouldn't take bank-breaking amounts of money to do it either. It's a problem that I unfortunately don't see going away any time soon.

    Quote Originally Posted by LegendaryZoltan
    Oh, sorry. Looks like I misunderstood. I thought he wanted to know how to market Scarlet Blade to women and gay men. Now stuff makes sense.
    Whoever could do that should win every marketing prize ever. That game is clearly aimed at hormonal straight men.

    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.

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