Square Enix showed off more gameplay for its upcoming Final Fantasy XV title. There are some very large monsters that really want Noctis and his friends to no longer be alive.
A link to the future
The behemoth footage looks pretty good. I don't think I want to see their rendition of a morbol, though. Too much realism might be nightmare-inducing.
Numbered or not, I don't think I can look at this as a "real" final-fantasy game, but at this point, that doesn't really matter; I'm already somewhat detached from the FF brand. I'll judge the game on its own merits; I don't particularly care how they decide to label it.
This game does look good, and if it lives up to its promise, it might be counting against my 3-game minimum for the PS4.
Given the indicated narrative strength and scope,
and that this game came into development at or before XIII did,
Suggests this may have been the original Final Fantasy XIII...
It just never came together in time.
In fact, you could say that Final Fantasy 14 is a similar tale, as a game that began development i believe in 2005...
Only in that case they released it.
Who is to say the whole Lightning saga wasn't the product of SE realizing that what is now 15 would not be ready.
This game looks spectacular. Chances are it will be one of the greats. And frankly, it looks VERY Final Fantasy.
That's all that matters.
Nice to see that there is still party combat even with the switch to 100% real time.
This seems to have gone further into to the action realm since last time we seen footage and now looks more like the recent western blockbusters such as Tomb Raider or Mass Effect. It's not really a problem, they can make whatever games they want, but surely they could do this under a different title or new IP. I am wondering if we will ever see a full budget traditional game from S-E again; the JRPG lanscape is kind of crumbling without one to set a standard. Sure there are other companies which have stayed on the more traditional line, but they just aren't reaching the same audience numbers that S-E would.
Last edited by Rambler; 06-11-2013 at 08:41 PM.
the gameplay looks cool but there doesn't appear to be a jump button, just a dodge button, so it seems more like crisis core than KH. I thought CC worked well with just a dodge move but I would prefer a jump button.
Also, can someone please tell me what in the eff "this is a fantasy based on reality" is supposed to mean? It's so freaking cheesy.
Last edited by Sandy; 06-11-2013 at 10:21 PM.
I think it has more to do with them bringing fantasy into a real world, I don't if you noticed but those were Japanese police cars getting destroyed
27 years of gaming and still going strong
and now a Proud if slightly annoyed Father :D
The photorealism making for many very-Japanese-looking characters was a bit jarring, all things considered. I mean ethnically, as opposed stylistically jrpg-ish. I reminds of the prior characters in games where they talked about wanting to make soandso look somewhat French, etc. and then they have all the mocap done by Japanese actresses/actors. There's nothing wrong with it either way I guess. It's just striking how different things can be comparing FMV of people across various studios and countries.
It looks good, but it's being made by Square Enix, and thus will be too easy and only HP-bloat difficulty options. There's nothing worse than an easy action game.
Well I could do that, but:
1. Having to master a whole range of mechanics (equipment, levels, abilities, hit dude with sword etc.) is more fun than mastering just one.
2. I would be depriving myself of the aesthetic pleasure of discovering and utilizing new equipment/abilities.
3. In the back of my mind I'd know that the difficulty is only the result of me making things difficult for myself, which takes away from the thrill.
So yeah, Square Enix can feel free to set the default difficulty to kiddy-mode for all the JRPG fans who've never played an action game before, but if they want the privilege of my time and attention they're going to have to throw in a hard mode.
Last edited by Drav; 06-12-2013 at 08:07 AM.
It looks very interesting to me.
But, I would've preferred it on the PS3.
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Gawd, I hope those are actions you can decide to take (like jumping up on the beastie's horns) rather than keypress prompts that show up and interrupt the flow of battle. I hate QTEs.
Edit: In response to Jormungand. TIME TRAVEL.
Last edited by Ocelot; 06-12-2013 at 03:36 PM.
Looking like there's a looooooot of QTE action in that trailer.